diff --git a/src/include/access/zedstore_internal.h b/src/include/access/zedstore_internal.h index 5330c70..c2b726b 100644 --- a/src/include/access/zedstore_internal.h +++ b/src/include/access/zedstore_internal.h @@ -177,7 +177,7 @@ ZSBtreeInternalPageIsFull(Page page) * Attribute B-tree leaf page layout * * Leaf pages in the attribute trees don't follow the normal page layout - * with line pointers and items. They use the standard page page header, + * with line pointers and items. They use the standard page header, * with pd_lower and pd_upper, but the data stored in the lower and upper * parts are different from the normal usage. * @@ -226,7 +226,7 @@ ZSBtreeInternalPageIsFull(Page page) * replacing both with one larger compressed stream. * * The names "lower" and "upper" refer to the physical location of - * the stream on the page. The data in the in the lower attstream + * the stream on the page. The data in the lower attstream * have higher-numbered TIDs than the data in the upper attstream. * No overlap is allowed. This works well with the usual usage * pattern that new data is added to the end (i.e. with increasing @@ -255,7 +255,7 @@ ZSBtreeInternalPageIsFull(Page page) * fits, and second time to compress just what fits. But that would be twice * as slow. In practice, the wasted space doesn't matter much. We try to * keep each chunk relatively small, to minimize the waste. And because we - * now the next chunk wouldn't fit on the page anyway, there isn't much else + * know the next chunk wouldn't fit on the page anyway, there isn't much else * we could do with the wasted space, anyway. */ typedef struct